Total pool
272
Every augment currently stored in the Set 17 dataset.
Browse the full Set 17 augment pool, search by name or effect text, and jump between tiers fast when you are scouting outs for tempo, econ, or capped boards.
Total pool
272
Every augment currently stored in the Set 17 dataset.
Gold lines
115
Mid-game pivots, econ stabilizers, and board-shaping upgrades.
Prismatic
70
High-cap spikes for legendary tempo turns and capped endgames.
Live results
272 augments shown
Sorted by tier first, then alphabetically for quick scanning.

crash-test-dummies
Augment Bonus
Gain 2 Training Dummies. Combat start: Your Training Dummies launch themselves towards a group of enemies and Stun them for 1 seconds.

going-long
Augment Bonus
You no longer gain interest. Gain 13 gold now. Round start: gain 4 XP. Interest is extra gold you gain per 10g saved.

good-for-something-i
Augment Bonus
Champions that aren't holding items have a 40% chance to drop 1 gold on death.

heroic-grab-bag
Augment Bonus
Gain 2 Lesser Champion Duplicators and 5 gold. This item allows you to copy a 3-cost or less champion.

little-buddies
Augment Bonus
Your 4-cost and 5-cost champions gain 55 Health and 6% Attack Speed for every 1-cost and 2-cost champion on your board.

at-what-cost
Augment Bonus
Immediately go to level 6 and gain 8 XP. You don't get to choose your future augments.

lunch-money
Augment Bonus
Every 8 damage you deal to enemy tacticians gives you 2 gold. Total Payouts: Gold

build-a-bud
Augment Bonus
Gain a random 3-star 1-cost champion. Gain 8 gold.

call-to-chaos
Augment Bonus
Gain a powerful and random reward.

epoch
Augment Bonus
Now, and at the start of every stage, gain 4 XP and 2 free rerolls.

epoch-plus
Augment Bonus
Now, and at the start of every stage, gain 8 XP and 2 free rerolls.

prizefighter
Augment Bonus
Gain 2 item components. Every 5 wins gives you an item component.

reinfourcement
Augment Bonus
The next 4-cost champion you buy with gold is instantly upgraded to 2-star. Gain 5 gold.

slammin
Augment Bonus
Gain 3 gold. After each player combat, if there are no items on your bench (other than consumables), gain 2 XP.

slammin-plus
Augment Bonus
Gain 8 gold and 10 XP now. After each player combat, if there are no items on your bench (other than consumables), gain 2 XP.

tiny-but-deadly
Augment Bonus
Your team becomes small, gaining 30% Attack Speed and Movement Speed.

u-r-f
Augment Bonus
Gain a Spatula. Champions holding Spatula or Frying Pan items gain 15% Attack Speed and 2 Mana Regen.

stellar-combo
Augment Bonus
Gain an Aatrox. Your strongest Aatrox becomes an Attack Fighter with an ability that swaps between three different strikes.

ahris-boon
Augment Bonus
Your team gains 2% Attack Damage and Ability Power per level. Gain 2 XP each round for the rest of the game.

anima-commander
Augment Bonus
Gain a Briar, a Jinx, and an Illaoi. Increase your current and max player Health by 5.

apotheotic-forge
Augment Bonus
Choose 1 of 4 Divine Artifacts. Artifacts are more powerful items with a unique effect.

divine-amendment
Augment Bonus
Arbiters add a second effect to their law. Gain a Leona and a Zoe.

aurelion-sols-boon
Augment Bonus
Choose 1 of 3 quests to prove yourself to Aurelion Sol.

boon-of-resurrection
Augment Bonus
The first time you would be eliminated, instead remain at 1 Health

concentration
Augment Bonus
Conduit Abilities last 25% to 50% longer, depending on the Ability. Gain a Zoe and a Mordekaiser.

loot-singularity
Augment Bonus
When the Black Hole consumes enemies, it turns them into space matter. After acquiring enough, the Black Hole turns it into loot! Gain a Cho'gath and a Lissandra. Space matter and loot quality increase each time. Gain 2/3/4 space matter depending on Dark Star breakpoint.

ekkos-boon
Augment Bonus
Gain the Anomaly, an item which grants units a powerful evolution depending on their role. Gain 2 Magnetic Removers.

evelynns-boon
Augment Bonus
Your team gains 10% Durability. Lose an additional 1 Tactician Health when you lose combat.

blood-price
Augment Bonus
Gain 25 Tactician Health. Your rightmost shop slot costs Tactician Health instead of gold.

self-destruct
Augment Bonus
Gain a Gragas. Your strongest Gragas becomes a Magic Fighter with a massive explosion, but also damages himself. Explosion spell damage is 250/375/600 (AP).

invader-zed
Augment Bonus
Gain a Spear of Shojin. On Stage 4-2, gain a Zed. After receiving Zed, he can then appear in your shops. Zed is a 5-cost Attack Fighter that creates clones of himself.

the-big-bang
Augment Bonus
Gain a Meepsie. Your strongest Meepsie becomes a Magic Fighter that leaps to a nearby hex to deal damage in a large radius.

reach-for-the-stars
Augment Bonus
Gain a Jax. Your strongest Jax becomes a Magic Fighter that deals bonus magic damage on attack and gains stacking Attack Speed on cast. Bonus spell damage is 160/240/420 (AP).

kayles-boon
Augment Bonus
For each unique completed item on your team, your team gains 10 Health, 1% Attack Damage, and 1% Ability Power.

boon-of-the-scrapper
Augment Bonus
Combat start: Up to 3 components temporarily turn into completed items. Gain 3 removers and a salvager. Salvagers allow you to break completed items into components

shieldmaiden
Augment Bonus
Gain a Leona. Your strongest Leona becomes an Attack Fighter that dashes through enemies to deal physical damage, stunning the first target hit. 17.4 values: Mana 20/50.

heat-death
Augment Bonus
Gain a Mordekaiser. Your strongest Mordkaiser becomes a Magic Fighter with a slowly growing aura that deals damage over time.

bonk
Augment Bonus
Gain a Nasus. Your strongest Nasus becomes an Attack Fighter with a single target Ability that gets stronger with each kill.

termeepnal-velocity
Augment Bonus
Gain a Poppy. Your strongest Poppy becomes a ranged Attack Caster that flings a high-velocity Meep at her target.

heart-of-the-swarm
Augment Bonus
All 3-star champions now count towards Swarmling power. At level 9, while fielding 6 unique 3-star champions, Primordians summon the Apex Primordian. Gain 3 Primordian Champions and 2 Tiny Duplicators.

contract-killer
Augment Bonus
Gain a Pyke. Your strongest Pyke becomes an Attack Fighter, generates gold on team takedown, and gains a reset on-kill Ability.

sorakas-boon
Augment Bonus
Your team gains 2.5 Health for each missing player health. At the start of each player combat, gain an additional 1 player health.

threshs-boon
Augment Bonus
Each round, roll a die. Get a bonus based on that roll. Attack Speed: %

timestream
Augment Bonus
Timebreakers gain 7 Health and 0.25% Attack Speed every time you reroll (including free rerolls). Gain an Ezreal and a Pantheon.

tour-of-the-galaxy
Augment Bonus
Voyagers gain 130 Health, 13% Attack Damage, and 13% Ability Power, increased by 10% each time you fight a new player. You prefer to fight players you haven't fought recently. Gain a Pyke and a Meepsie.

varuss-boon
Augment Bonus
Your team gains 15 health for each total star level in your army, and your 5 cost odds increase by 2%.

yasuos-golden-hex
Augment Bonus
Paint a Golden Hex. The unit in the hex gains 250 health, 25% attack speed, and drops 1 gold on kill.

yasuos-share-the-spotlight
Augment Bonus
Yasuo's hexes also affect adjacent units at 100% effectiveness.

yasuos-boon
Augment Bonus
Increase the power of Yasuo's hexes by 50%. If you only have 2 hexes, gain 8 gold.

band-of-thieves-ii
Augment Bonus
Gain 2 Thief's Gloves. After 8 player combats, gain another.

band-of-thieves-ii-plus
Augment Bonus
Gain 2 Thief's Gloves. After 6 player combats, gain another.

band-of-thieves-ii-plus-plus
Augment Bonus
Gain 2 Thief's Gloves. After 3 player combats, gain another.

calculated-loss
Augment Bonus
After losing your combat, gain 2 gold and a free Shop reroll.

clear-mind
Augment Bonus
If there are no champions on your bench at the end of player combat, gain 3 XP.

cybernetic-implants
Augment Bonus
Allies holding an item gain 100 Health and 15% Attack Damage. Gain a B.F. Sword.

cybernetic-uplink
Augment Bonus
Allies holding an item gain 100 Health and 2 Mana Regen. Gain a Tear of the Goddess.

exiles-i
Augment Bonus
Your champions that start combat with no adjacent champions gain a 20% max Health shield for 10 seconds.

exiles-ii
Augment Bonus
Your champions that start combat with no adjacent champions gain a 30% max Health shield for 10 seconds.

stand-united
Augment Bonus
Gain 1.5% Attack Damage and 1.5% Ability Power for each non-unique Trait active across your team. Current Bonus: % AD % AP

electrocharge-i
Augment Bonus
Every 4 attacks an ally takes, they deal 30-90 (based on current Stage) magic damage to nearby enemies (1 second cooldown).

electrocharge-ii
Augment Bonus
Every 4 attacks an ally takes, they deal 50-140 (based on current Stage) magic damage to nearby enemies (1 second cooldown).

new-recruit
Augment Bonus
Gain +1 max team size and 1 four-cost champions.

new-recruit-tureplus
Augment Bonus
Gain +1 max team size and 2 four-cost champions.

prismatic-ticket
Augment Bonus
Each time your Shop is rerolled, you have a 45% chance to gain a free reroll.

hustler
Augment Bonus
You no longer gain interest but gain 3 gold at the start of every player combat round. Gain 3 gold now. Interest is extra gold you gain per 10g saved.

item-grab-bag
Augment Bonus
Gain 1 random completed item.

makeshift-armor-i
Augment Bonus
Allies without items equipped gain 30 Armor and Magic Resist.

makeshift-armor-ii
Augment Bonus
Allies without items equipped gain 50 Armor and Magic Resist.

level-up
Augment Bonus
When you buy XP, gain an additional 2. Gain 10 immediately.

one-two-five
Augment Bonus
Gain 1 random component, 2 gold, and 1 random 5-cost champion.

pandoras-items
Augment Bonus
Round start: items on your bench are randomized. Gain 1 random component.

portable-forge
Augment Bonus
Choose 1 of 4 Artifacts. Artifacts are more powerful items with a unique effect.

recombobulator
Augment Bonus
Champions on your board permanently transform into random champions 1 cost tier higher (max 5). Gain 2 Magnetic Removers.

salvage-bin
Augment Bonus
Gain 1 random completed item now, and 1 component after 8 player combats. Selling champions breaks completed items into components (excluding Tactician's items and Emblems).

second-wind
Augment Bonus
After 10 seconds of combat, your team heals 40% of their missing Health.

second-wind-ii
Augment Bonus
After 10 seconds of combat, your team heals 60% of their missing Health.

sunfire-board
Augment Bonus
Combat Start: Burn all enemies for 15% of their max Health over 15 seconds and reduce healing received by 33%. No longer offered on 2-1.

the-golden-egg
Augment Bonus
Gain a golden egg that hatches in 11 turns for a huge amount of loot. Winning player combat speeds up the hatch timer by an extra turn.

wise-spending
Augment Bonus
You can no longer buy XP. Every time you spend gold to reroll your Shop, gain 2 XP. Gain 3 gold now.

tiny-titans
Augment Bonus
Increase your current and max player health by 20.

trade-sector
Augment Bonus
Gain a free Shop reroll every round. Gain 2 gold.

commerce-core
Augment Bonus
Gain 16 free Shop rerolls now and 3 every round for the rest of the game.

afk
Augment Bonus
You cannot perform actions for the next 3 rounds. Afterwards, gain 17 gold.

band-of-thieves
Augment Bonus
Gain 1 Thief's Gloves.

best-friends-i
Augment Bonus
Allies isolated in pairs gain 10% Attack Speed and 13 Armor at the start of combat.

best-friends-ii
Augment Bonus
Allies isolated in pairs gain 15% Attack Speed and 22 Armor at the start of combat.

birthday-present
Augment Bonus
Gain a 2-star champion and 1 gold every time you level up. The champion's cost tier is your level minus 4 (max: 5-cost).

cluttered-mind
Augment Bonus
Gain 4 random 1-cost champions now. If your bench is full at the end of player combat, gain 3 XP.

cursed-crown
Augment Bonus
Gain +2 max team size and your team gains 4% Durability, but you take double player damage when you lose a player combat.

late-game-specialist
Augment Bonus
When you reach Level 9, gain 36 gold.

living-forge
Augment Bonus
Gain an Artifact anvil now and after every 8 player combats. Artifacts are more powerful items with a unique effect.

lucky-gloves
Augment Bonus
Thief's Gloves will always give your champions ideal items. Gain 2 Sparring Gloves.

lucky-gloves-plus
Augment Bonus
Thief's Gloves will always give your champions recommended items. Gain 2 Sparring Gloves now, then another after 4 player combats.

urfs-grab-bag
Augment Bonus
Gain 1 Spatula, 3 random components, and 5 gold.

salvage-bin-plus
Augment Bonus
Gain 1 random completed item now, and 1 component after 4 player combats. Selling champions breaks completed items into components (excluding Tactician's items and Emblems).

team-building
Augment Bonus
Gain a Lesser Champion Duplicator. Gain another after 5 player combats. This item allows you to copy a 3-cost or less champion.

caretakers-ally
Augment Bonus
Gain a random 2-cost champion now. Gain the same one again every time you level up.

big-grab-bag
Augment Bonus
Gain 3 random components, 2 gold, and 1 Reforger. Reforgers allow you to remake any item.

buried-treasures
Augment Bonus
Gain a random item component now and at the start of the next 4 rounds.

ascension
Augment Bonus
After 12 seconds of combat, your team gains 35% Damage Amp.

partial-ascension
Augment Bonus
After 12 seconds of combat, your team gains 20% Damage Amp.

rolling-for-days-i
Augment Bonus
Gain 10 free Shop rerolls.

teaming-up
Augment Bonus
Gain 1 random component and 2 random 3-cost champions.

jeweled-lotus-ii
Augment Bonus
Your team gains 25% Critical Strike Chance, 10% Critical Strike Damage, and Precision.

healing-orbs-i
Augment Bonus
When an enemy dies, the nearest ally is healed for 220.

healing-orbs-ii
Augment Bonus
When an enemy dies, the nearest ally is healed for 500.

hedge-fund
Augment Bonus
Gain 22 gold. Your max interest is increased to 10. Interest is extra gold you gain per 10g saved.

hedge-fund-plus
Augment Bonus
Gain 30 gold. Your max interest is increased to 10. Interest is extra gold you gain per 10g saved.

iron-assets
Augment Bonus
Gain a component anvil and 3 gold.

jeweled-lotus-i
Augment Bonus
Your team gains 10% Critical Strike Chance and Precision.

patient-study
Augment Bonus
After player combat, gain 2 XP if you won or 3 XP if you lost.

shopping-spree
Augment Bonus
When you level up, gain a number of free shop refreshes equal to your level+1. Gain 2 gold.

latent-forge
Augment Bonus
After 8 player combats, gain an Artifact anvil. The anvil offers 4 choices. Artifacts are more powerful items with a unique effect.

missed-connections
Augment Bonus
Gain a copy of each 1-cost champion.

one-two-three
Augment Bonus
Gain 2 1-cost champion, 1 2-cost champion, and 1 3-cost champion.

pandoras-items-ii
Augment Bonus
Round start: items on your bench are randomized. Gain 2 random components.

pandoras-items-iii
Augment Bonus
Round start: items on your bench are randomized. Gain 1 random Radiant item.

risky-moves
Augment Bonus
Your Tactician loses 20 Health, but after 7 player combats, gain 30 gold.

radiant-rascal
Augment Bonus
Gain a Rascal's Gloves item. This equips 2 random Radiant items every round. Radiant items are very powerful versions of completed items.

silver-spoon
Augment Bonus
Gain 10 XP.

tiniest-titan
Augment Bonus
Gain 2 player Health and 2 gold after every player combat. Your Tactician also moves faster. Gain 10 gold now.

tons-of-stats
Augment Bonus
Your team gains 44 Health, 4% Attack Damage, 4% Ability Power, 4 Armor, 4 Magic Resist, 4% Attack Speed, and 4 Mana.

you-have-my-bow
Augment Bonus
Gain a Recurve Bow. Your team gains 12% Attack Speed.

advanced-loan
Augment Bonus
Gain 20 Gold. Your next augment is one tier lower.

advanced-loan-plus
Augment Bonus
Gain 33 Gold. Your next augment is one tier lower.

an-exalted-adventure
Augment Bonus
Gain three 2-cost champions. If you 3-star two of them, gain an orb filled with loot. Gain a Lesser Champion Duplicator at the start of next 2 stages. Loot rewards increased about 15% in 17.4. Champions: , ,

arcane-viktor-y
Augment Bonus
After 8 seconds of combat, stun the enemy team for 1.5 seconds. Repeat this after 18 seconds of combat. TFT Macao Open, 2024

aura-farming
Augment Bonus
Gain a 2-star 5-cost champion holding a recommended item. You cannot field it until Stage 4-3.

soul-awakening
Augment Bonus
Combat start: Your team gains 1.5% Attack Damage and Ability Power per second for 10 seconds. At max stacks, deal 12% bonus true damage.

backline-blueprint
Augment Bonus
Gain a 3-cost non-Tank champion and an Emblem that matches their last-listed trait.

belt-overflow
Augment Bonus
Gain 4 Giant's Belts. Your Giant's Belts grant +85 bonus Health.

birthday-reunion
Augment Bonus
Gain a random 2-star 2-cost champion. When you reach Level 7, gain a Thief's Gloves. When you reach Level 9, gain a random 2-star 5-cost champion. Inkborn Fables Tactician's Crown, 2024

bodyguard-training
Augment Bonus
Allies gain 10 Armor and Magic Resist, increased by 2 per player level. Gizmos & Gadgets Championship, 2022

booster-pack
Augment Bonus
Gain 12 gold of random champions. (At least one 3-cost guaranteed!) (Each champion has a small chance of being holographic!)

booster-pack-plus
Augment Bonus
Gain 18 gold of random champions. (At least one 4-cost guaranteed!) (Each champion has a small chance of being holographic!)

boxing-lessons
Augment Bonus
Your team gains 30 Health for each ally that starts combat in the front row.

branching-out
Augment Bonus
Gain a random Emblem.

branching-out-plus
Augment Bonus
Gain a random Emblem and a Reforger. Reforgers allow you to remake any item.

bronze-for-life-ii
Augment Bonus
Your team gains 2% Damage Amp and 4 Armor and Magic Resist for each Bronze-tier trait. Damage Amp: %

bronze-for-life-i
Augment Bonus
Your team gains 2% Damage Amp for each Bronze-tier trait. Damage Amp Bonus: %

charge-transfer-i
Augment Bonus
Your team gains 7% Damage Amp. 50% of overkill damage is dealt to the nearest enemy as magic damage.

charge-transfer-ii
Augment Bonus
Your team gains 10% Damage Amp. 80% of overkill damage is dealt to the nearest enemy as magic damage.

climb-the-ladder-i
Augment Bonus
Each time an ally dies, allies that share at least one trait with them gain 3.5% Ability Power, 3.5% Attack Damage, 3.5 Armor, and 3.5 Magic Resist.

climb-the-ladder-ii
Augment Bonus
Each time an ally dies, allies that share at least one trait with them gain 6% Ability Power, 6% Attack Damage, 6 Armor, and 6 Magic Resist.

clockwork-accelerator
Augment Bonus
Your team gains 10% Attack Speed every 3 seconds in combat.

cognitive-overload
Augment Bonus
Gain 7 gold, 1 2-star 1-cost champion, 1 2-cost champion, 2 3-cost champions, 1 XP, and 1 Shop reroll.

cognitive-tax
Augment Bonus
Gain 8 gold and 1 XP.

cognitive-tax-plus
Augment Bonus
Gain 12 gold and 3 XP.

comeback-story
Augment Bonus
Your team gains 4 Health and 0.4% Attack Speed per missing player Health.

backup-bows
Augment Bonus
Gain a Recurve Bow. After your team attacks 1000 times, gain 2 more.

critical-success
Augment Bonus
Gain a Sparring Glove. After your team's attacks critically strike 320 times, gain 2 more.

continuous-conjuration
Augment Bonus
Gain a Needlessly Large Rod. After your team deals 38000 magic damage, gain 2 more.

carve-a-path
Augment Bonus
Gain a B.F. Sword. After your team deals 65000 physical damage, gain 2 more.

flowing-tears
Augment Bonus
Gain a Tear of the Goddess. After your team spends 6500 Mana, gain 2 more.

construct-a-companion
Augment Bonus
The next 1-cost champion you buy is 3-star. Gain 2 gold.

corrosion
Augment Bonus
Enemy champions in the first two rows lose 4 Armor and Magic Resist every 2 seconds.

cosmic-restart
Augment Bonus
Call upon the Gods to sell all units on your board and bench. Gain 2 random Emblems and 8 free Shop rerolls.

crafted-crafting
Augment Bonus
Whenever you craft a completed item, gain 2 rerolls.

cry-me-a-river
Augment Bonus
Gain a Tear of the Goddess. Your team gains 1 Mana Regen. After 12 seconds in combat, increase this to 3.

deadlier-caps
Augment Bonus
Gain a Rabadon's Deathcap. Rabadon's Deathcaps permanently gain Ability Power whenever their holders score a takedown.

vampiric-vitality-i
Augment Bonus
You heal for 12% of the damage you deal to enemy Tacticians. Your team gains 10% Omnivamp.

dummify
Augment Bonus
Lose all champions on your board and bench. Gain a Training Dummy with 60% of their combined Health. The Training Dummy gains 1000 Health per stage. Gain a non-Tank 2-star 2-cost champion.

duo-queue
Augment Bonus
Gain 2 random 5-cost champions and 2 copies of a random component.

early-learnings
Augment Bonus
Your team gains 1% Attack Damage & Ability Power. This increases by 1% after each player combat. 1-cost champions gain double. TFT Vegas Open, 2023

epic-rolldown
Augment Bonus
When you reach Level 8, gain 20 Shop rerolls. Runeterra Reforged Championship, 2023

exclusive-customization
Augment Bonus
Gain a Lucky Item Chest, a Magnetic Remover, and 7 gold. Use a Lucky Item Chest on a champion to choose from an armory of recommended items!

exclusive-customization-ii
Augment Bonus
Gain 2 Lucky Item Chests, a Magnetic Remover, and 7 gold. Use a Lucky Item Chest on a champion to choose from an armory of recommended items!

expected-unexpectedness
Augment Bonus
Now and at the start of the next 2 stages, roll 3 dice. Gain various rewards based on their total.

expedition
Augment Bonus
At the start of every round, lose the champion in the rightmost bench slot. After losing 33 gold of champions in this way, gain a powerful reward. Gain a 3-cost champion now.

explosive-growth
Augment Bonus
Now and at the start of the next 3 rounds, gain 7 XP.

explosive-growth-plus
Augment Bonus
Now and at the start of the next 3 rounds, gain 10 XP.

feed-the-flames
Augment Bonus
Gain a Sunfire Cape. Your team gains 12% Omnivamp when attacking Burning enemies.

feeling-lucky
Augment Bonus
Gain 12 gold, then flip a coin. If heads, gain 4 more gold.

find-your-center
Augment Bonus
Your champion that starts combat in the center of the front row gains 15% Damage Amp and 25% max Health.

firesale
Augment Bonus
Each round, steal a random 3-cost or lower champion from the shop. Gain 1 gold.

flexible
Augment Bonus
Gain 1 random Emblem. At the start of every Stage, gain a random Emblem. Your team gains 30 Health for each Emblem they are holding.

forge-a-friend
Augment Bonus
The next 1-cost champion you buy is 3-star. Gain 2 gold.

staffsmith
Augment Bonus
Gain 2 random completed items that build from Needlessly Large Rod.

swordsmith
Augment Bonus
Gain 2 random completed items that build from B.F. Sword.

forged-in-strength
Augment Bonus
Gain 1 random Artifact. When you drop below 35 Health, gain 3 more random Artifacts. Remix Rumble Championship, 2023

forward-thinking
Augment Bonus
Lose all your gold. After 5 player combats, gain back the original amount and another 70 gold.

frontline-foundation
Augment Bonus
Gain a 2-star 1-cost Tank champion and an Emblem that matches their last-listed trait.

kahunahuna
Augment Bonus
Every 5th attack deals bonus true damage equal to 100% Basic Attack Damage.

gain-21-gold
Augment Bonus
Gain 21 gold.

giant-and-mighty
Augment Bonus
Your team becomes large, gaining 200 Health and 10% max Health.

gilded-steel
Augment Bonus
Gain 2 non-Tank 5-cost champions. If you field at least one 5-cost champion, your 1 to 4-cost champions gain 8% Durability. K.O. Coliseum Tactician's Crown, 2025

glass-cannon-i
Augment Bonus
Allies that start combat in the back row begin combat at 80% Health but gain 16% Damage Amp.

glass-cannon-ii
Augment Bonus
Allies that start combat in the back row begin combat at 80% Health but gain 25% Damage Amp.

golden-gamble
Augment Bonus
Gain 1 gold and flip a coin. If heads, gain a Radiant Lucky Item Chest. If tails, gain 2 Completed item anvils.

golden-gamble-plus
Augment Bonus
Gain 2 gold and flip a coin. If heads, gain a Radiant Lucky Item Chest. If tails, gain 2 Completed item anvils.

golden-gamble-plus-plus
Augment Bonus
Gain 6 gold and flip a coin. If heads, gain a Radiant Lucky Item Chest. If tails, gain 2 Completed item anvils.

group-hug-i
Augment Bonus
Combat start: Allies grant other adjacent allies 6 Armor and Magic Resist. This effect stacks.

group-hug-ii
Augment Bonus
Combat start: Allies grant other adjacent allies 9 Armor and Magic Resist. This effect stacks.

maces-will
Augment Bonus
Gain a Sparring Gloves. Your team gains 25% Critical Strike Chance. No longer offered on 2-1.

hard-commit
Augment Bonus
Gain a random Emblem. Now and at the start of each Stage, gain a 1-star champion of that trait with a cost equal to the Stage (max 5) and 3 gold.

heavy-is-the-crown
Augment Bonus
Gain a Crown of Demacia, which provides significant bonuses to the wearer. If the holder dies, lose the round.

heroic-grab-bag-plus
Augment Bonus
Gain 2 Lesser Champion Duplicators and 8 gold. This item allows you to copy a 3-cost or less champion.

heroic-grab-bag-plus-plus
Augment Bonus
Gain 2 Lesser Champion Duplicators and 14 gold. This item allows you to copy a 3-cost or less champion.

high-voltage
Augment Bonus
Gain an Ionic Spark. Your Ionic Sparks have +3 hex radius and do 20% more damage.

hold-the-line
Augment Bonus
Allies in your back 2 rows gain 9% Ability Power and 8% Attack Damage for each ally that starts combat in your front row.

care-package
Augment Bonus
Now and at the start of the next 2 Stages, receive a care package with loot and 3 gold.

infinity-protection
Augment Bonus
Gain 3 gold now. On Stage 3-7, gain an Infinity Force. Infinity Force gives allies in the same row a 12% Health shield. Monsters Attack Championship, 2023

invested-plus
Augment Bonus
Gain 26 gold. After every combat, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold).

invested-plus-plus
Augment Bonus
Gain 40 gold. After every combat, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold).

solo-plate
Augment Bonus
Gain a Gargoyle Stoneplate. Combat start: Allies holding Gargoyle Stoneplate gain 17% max Health if they're the only one in their row.

spirit-of-redemption
Augment Bonus
Gain a Spirit Visage. Every 5 seconds, Spirit Visage heals allies within 1 hex for 7.5% of their missing Health.

indiscriminate-killer
Augment Bonus
Gain a Giant Slayer. Giant Slayers gain their Damage Amp against all enemies instead of just Tanks.

kick-start
Augment Bonus
Gain a random 2-star 2-cost champion and 1 gold.

late-game-scaling
Augment Bonus
Gain 2 XP at the start of player combat rounds. Your 5-cost champions gain 12% Health and 12% Attack Speed. Cyber City Tactician's Crown, 2025

legion-of-threes
Augment Bonus
Gain a random Emblem. Your 3-cost champions and all allies equipped with an Emblem gain 150 Health and 12% Attack Speed. Reckoning Championship, 2021

lineup
Augment Bonus
Your team gains 2 Armor and Magic Resist for each ally that starts combat in the front two rows.

luxury-subscription
Augment Bonus
Gain a package containing a 5-cost champion, a 2-star 1-cost champion, and 7 gold. At the start of the next 2 stages, gain the package again.

a-magic-roll
Augment Bonus
Roll 3 dice. Gain rewards based on their total.

slightly-magic-roll
Augment Bonus
Roll a die. Gain rewards based on the number rolled.

focused-fire
Augment Bonus
Your team gains 10% Attack Damage. Every 5 seconds, they gain 5% more.

may-the-fours-be-with-you
Augment Bonus
Your 4-cost champions and Jhin gain 144 Health and 14% Attack Speed. Gain a Jhin.

min-max
Augment Bonus
Gain a Golden Item Remover and 4 random components. Golden Item Remover is a Magnetic Remover with infinite uses.

malicious-monetization
Augment Bonus
Gain 4 gold. For the next 2 rounds, enemy champions drop 2 gold when killed.

misfits
Augment Bonus
Your team gains 55 Health for each active Unique trait. Gain a Rhaast and a Miss Fortune. Unique traits belong to 1 champion and are shown in orange.

money-hungry
Augment Bonus
Gain 7 gold now, then 7 gold at the start of every stage. Picking up gold makes your Tactician larger.

money-monsoon
Augment Bonus
Gain 7 gold now and every round for the rest of the game.

component-heist
Augment Bonus
After 6 player combats, gain 1 of every item component. Gain a random component now.

no-scout-no-pivot
Augment Bonus
Champions that fight in player combat cannot be benched or sold. Your team gains 1% Health, and 1% Attack Damage and Ability Power after player combat.

one-buff-two-buff
Augment Bonus
Gain a Red Buff, a Blue Buff, and a Champion Duplicator.

patience-is-a-virtue
Augment Bonus
Gain 4 rerolls now. Each round, gain 1 free rerolls if you did not buy a champion last round.

pilfer
Augment Bonus
Each round, gain a 1-star copy of the first champion you killed last combat. The first time you gain 21 gold worth of champions in this way, gain a Thief's Gloves.

plot-armor
Augment Bonus
Your team gains 8 Armor and Magic Resist. After falling below 50% Health, increase this to 40 for the rest of combat.

augmented-power
Augment Bonus
Your next augment is one tier higher.

replication
Augment Bonus
Choose 1 of 3 components. For the next 2 rounds, gain a copy of that component.

restart-mission
Augment Bonus
Remove all champions on your board and bench. Gain 2 random 2-star 3-costs, 3 2-star 2-costs, and 1 2-star 1-cost champion.

retribution
Augment Bonus
Gain 2 Hands of Justice. Allies equipped with Hand of Justice gain Precision and 15% Critical Strike Chance.

savings-account
Augment Bonus
After you earn 50 gold in interest, gain 25 gold. Your max interest is increased to 7. Gain 4 gold now.

seraphims-staff
Augment Bonus
Gain an Archangel's Staff. Archangel's Staff grants 2 additional Mana Regen if its holder has 90% or more Ability Power.

shimmerscale-essence
Augment Bonus
Gain a Mogul's Mail. In 6 rounds, gain a Gamblers Blade. These items give gold as well as combat power.

side-effects
Augment Bonus
When an ally is healed, they deal 50% of the healing to their target as magic damage. Every 5 seconds, allies heal for 4% of their max Health.

size-matters
Augment Bonus
Gain a Giant's Belt. After a champion starts combat with more than max Health, gain a Warmog's Armor.

slice-of-life
Augment Bonus
Twice per stage, gain a random champion. Its cost increases by Stage. This effect ends after receiving 1 5-cost champion.

small-grab-bag
Augment Bonus
Gain 2 random item components.

solo-leveling
Augment Bonus
For the next 5 combats, your team size is 1 but the champion you field has massively increased stats. Gain 1 XP for every kill they get. Afterwards, gain 2 item components.

speedy-double-kill
Augment Bonus
Gain a Guinsoo's Rageblade. When 2 players are eliminated, gain 40 gold. Fates Championship, 2021

spreading-roots
Augment Bonus
Gain 2 random Emblems and 1 gold.

spreading-roots-plus
Augment Bonus
Gain 2 random Emblems, a Reforger, and 2 gold.

subscription-service
Augment Bonus
Now and at the start of each Stage, open a Shop of 4 unique 4-cost champions and gain 6 gold.

survivor
Augment Bonus
Gain 4 gold. After 3 players are eliminated, gain 100 more gold.

sweet-treats
Augment Bonus
Gain an Artifact anvil. Your team gains 16 Health for each item equipped on champions. Magic N' Mayhem Tactician's Crown, 2024

sword-overflow
Augment Bonus
Gain 4 B.F. Swords. Your B.F. Swords grant +4% Attack Speed.

tacticians-kitchen
Augment Bonus
Gain a random Emblem. After 3 rounds, gain a Tactician's Cape.

barons-lair
Augment Bonus
Gain a random Tank item. After 8 seconds of combat, your team gains 5% bonus Attack Damage and Ability Power every second for the rest of combat. TFT Paris Open, 2025

blood-offering
Augment Bonus
Gain a Bloodthirster. Combat start: Allies holding Bloodthirsters lose 20% Health but gain a 30% Health shield and 10% Attack Damage.

the-golden-dragon
Augment Bonus
Gain a Mogul's Mail. Champions holding Mogul's Mail take up 2 team slots but gain 700 Health and 20% Durability. Mogul's Mail gives gold as well as combat power. Dragonlands Championship, 2022

the-tower
Augment Bonus
Gain a giant Training Dummy with increased Health (increases with Stage). Every 4 seconds, it zaps the 3 nearest enemies dealing 5% max Health true damage.

woven-magic
Augment Bonus
Gain a random item component. Every 2200 Mana your team spends grants an additional component (max /3).

deadlier-blades
Augment Bonus
Gain a Deathblade. Deathblades permanently gain 1% Attack Damage whenever their holders score a takedown.

the-trait-tree
Augment Bonus
Gain 3 random Emblems, a Reforger, and 2 gold.

the-trait-tree-plus
Augment Bonus
Gain 3 random Emblems, a Reforger, and 4 gold.

treasure-hunt
Augment Bonus
Gain a locked chest each Stage between now and Stage. Unlock each chest when you spend gold on Shop rerolls. These chests persist until opened.

trifecta-i
Augment Bonus
Gain 2 3-cost champions. Combat Start: 3 random 3-cost champions gain 220 Health and 20% Attack Speed.

trifecta-ii
Augment Bonus
Gain 3 3-cost champions. Allies gain 5% Attack Speed. Combat Start: 3 random 3-cost champions gain 300 Health and 25% Attack Speed.

twin-guardians
Augment Bonus
If you have exactly 2 allies in your first row, grant them 100 bonus Health, 35 Armor, and 35 Magic Resist.

two-much-value
Augment Bonus
Gain 1 reroll for every 2 unique 2-cost champions fielded last player combat. Gain 1 2-cost champions.

two-tanky
Augment Bonus
When you field exactly 2 copies of a champion, they both gain 500 Health. When one copy dies, the other gains a 40% max Health Shield for 12 seconds. When you 3-star, gain a 2-star copy.

warlords-honor
Augment Bonus
Every round, your team gain 5% Attack Damage and Ability Power. Champions start with 1 stack of this effect, and can stack up to 4 times.

upward-mobility
Augment Bonus
Buying XP costs 1 less. Gain 2 Health and 2 free rerolls whenever you level up.

urfs-gambit
Augment Bonus
If you win your next player combat, gain a Spatula. If you lose, gain a Frying Pan. Gain a component anvil and 6 gold now.

wand-overflow
Augment Bonus
Gain 4 Needlessly Large Rods. Your Needlessly Large Rods grant +5% Attack Speed.

heart-of-steel
Augment Bonus
Gain a Steadfast Heart. Every 10 seconds of combat its holder survives, Steadfast Heart gains 16 additional permanent max Health.

warpath
Augment Bonus
Gain a 2-star 2-cost champion. After dealing 80 player damage, gain a chest of high cost champions and items. (Current: )

on-a-roll
Augment Bonus
Whenever you star up a champion that you fielded last combat, gain 1 free Shop rerolls. Gain 6 gold.

we-stick-together
Augment Bonus
Gain a random Emblem and a completed item anvil. Allies that share a trait with that Emblem gain 30% Attack Speed. Into The Arcane Tactician's Crown, 2025

win-out
Augment Bonus
When you reach level 9, immediately level to 10 and gain 8 free Shop rerolls. Gain 6 XP now.

worth-the-wait
Augment Bonus
Gain a random 1-cost champion. Gain another copy of them at the start of each round for the rest of the game.

worth-the-wait-ii
Augment Bonus
Gain 2 copies of a random 2-cost champion. Gain another copy of them at the start of each round for the rest of the game.