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Miss Fortune

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Miss Fortune
Tier 3

Miss Fortune

Gun Goddess Gun Goddess
Stats
HealthHealth
650/1170/2106
ArmorArmor
30
MRMR
30
Attack DamageAttack Damage
50/75/113
Attack SpeedAttack Speed
0.75
ManaMana
0/100
RangeRange
6
Crit ChanceCrit Chance
25

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Start a Builder plan with Miss Fortune and recommended items.

Miss Fortune Quick Summary

targetRole

Backline carry · Gun Goddess

inventory_2Best Items

Blue Buff, Infinity Edge and Striker's Flail

flagWhen To Play

Strongest when upgraded around Stage 3

grid_viewPositioning

Back corner or one hex in

Champion Strategy

sports_esports

How to play Miss Fortune

Miss Fortune is a 3-cost Gun Goddess champion that usually plays as a backline damage dealer. It needs safe damage uptime, and the unit gets much better when your frontline buys enough time. Miss Fortune appears in Conduit Reroll and Redeemer lines, so keep copies when those boards are open.

flag

When to play Miss Fortune

Consider playing around Miss Fortune when you find a two-star copy in Stage 3 and your components already fit the unit. For items, Blue Buff and Infinity Edge are strong signals that Miss Fortune can become a real carry. For team direction, it fits naturally when you are already moving toward Conduit Reroll and Redeemer. If it stays one-star, the traits do not activate, or the items point elsewhere, treat it as a transition unit instead of forcing the line.

construction

Why these items work

Blue Buff, Infinity Edge and Striker's Flail are recommended. Blue Buff shortens the time between casts, Infinity Edge increases physical burst through stronger critical strikes and Striker's Flail matches the unit's combat pattern. The point of the setup is to give it enough uptime to convert its damage pattern into round wins.

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Item alternatives

When the perfect setup is not available, use Spear of Shojin, Nashor's Tooth, Adaptive Helm and Deathblade as substitutes. For damage substitutes, match the damage type and cast tempo instead of forcing random stats. If Miss Fortune is only a trait slot, one useful item is enough and the premium items should go to your real carry or main tank.

timeline

Early, mid, and late game

Early: hold useful components, but do not force the line before copies appear. Mid game: two-star Miss Fortune is the main power window for Stage 3 and Stage 4. Late game: either commit to a three-star angle or use it as a trait anchor while higher-cost units take over the items.

grid_view

Positioning tips

Place Miss Fortune in a back corner or one hex in from the corner against hooks and dives. Scout the enemy carry side and put frontline directly ahead of it. It needs time to start casting, so avoid letting it get deleted immediately.

Ability

Mana
Mana0/100
Gun Goddess Arsenal
Active

Gun Goddess Arsenal

Active

Field Miss Fortune to choose whether she activates Conduit Mode, Challenger Mode, or Replicator Mode. The chosen mode determines her ability and her trait.

Replicator Mode: Spell damage is 275/415/660 AD physical damage.

Synergies

Gun Goddess

origin

Gun Goddess

When you field Miss Fortune, choose between Conduit Mode, Challenger Mode, and Replicator Mode. Miss Fortune has a unique ability based on her mode and gains the associated trait.

Replicator Mode: Spell damage is 275/415/660 AD physical damage.

1

Replicator Mode: Spell damage is 275/415/660 AD physical damage.

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