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Pyke

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Pyke
Tier 2

Pyke

Psionic PsionicVoyager Voyager
Stats
HealthHealth
700/1260/2268
ArmorArmor
45
MRMR
45
Attack DamageAttack Damage
45/68/101
Attack SpeedAttack Speed
0.8
ManaMana
0/40
RangeRange
1
Crit ChanceCrit Chance
25

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Start a Builder plan with Pyke and recommended items.

Pyke Quick Summary

targetRole

Melee damage frontliner · Psionic and Voyager

inventory_2Best Items

Hand Of Justice, Infinity Edge and Edge of Night

flagWhen To Play

Play when it upgrades naturally with matching items

grid_viewPositioning

Front row side, avoid full focus

Champion Strategy

sports_esports

How to play Pyke

Pyke is a 2-cost Psionic and Voyager champion that usually plays as a frontline control unit. Its crowd control matters most when the first cast happens before the enemy board fully ramps up. Pyke appears in Slap & Zap and The Big Bang lines, so keep copies when those boards are open.

flag

When to play Pyke

Consider playing around Pyke when you naturally upgrade it between Stage 2 and Stage 3 and can afford to slow roll. For items, Hand Of Justice and Infinity Edge are strong signals that Pyke can stay on the board. For team direction, it fits naturally when you are already moving toward Slap & Zap and The Big Bang. If it stays one-star, the traits do not activate, or the items point elsewhere, treat it as a transition unit instead of forcing the line.

construction

Why these items work

Hand Of Justice, Infinity Edge and Edge of Night are recommended. Hand Of Justice gives flexible damage and healing, Infinity Edge increases physical burst through stronger critical strikes and Edge of Night drops aggro once to protect a fragile melee carry. The point of the setup is to keep it alive long enough to cast and hold the frontline.

swap_horiz

Item alternatives

When the perfect setup is not available, use Bloodthirster, Titan's Resolve, Hextech Gunblade and Deathblade as substitutes. For frontline substitutes, prioritize durability, sustain, and opening damage reduction without stealing every carry item. If Pyke is only a trait slot, one useful item is enough and the premium items should go to your real carry or main tank.

timeline

Early, mid, and late game

Early: a two-star Pyke can stabilize well when Psionic and Voyager is already active. Mid game: decide between slow rolling for upgrades or using it as a bridge while leveling. Late game: keep it when the items and traits still point toward it; otherwise upgrade into a higher-cost carry or tank.

grid_view

Positioning tips

Place Pyke in the first row near the center so the control reaches key targets. Against heavy burst, move it one hex off-center and pair it with another frontliner. Its mana bar is short, so surviving lets it cast repeatedly.

Ability

Mana
Mana0/40
Marked for Death
Active

Marked for Death

Active

Reposition up to one hex to throw a harpoon at the furthest enemy. The harpoon pulls the first enemy hit one hex forward and deals 60/90/135 AP physical damage. Then, teleport behind them and cleave, dealing 210/315/720 AD physical damage to them and 120/180/360 AD physical damage to nearby enemies.

Synergies

Psionic

origin

Psionic

Gain Psionic items that can be equipped to any ally.

2

Gain a Psionic item.

4

Gain another Psionic item. Psionic items gain extra effects on Psionic units.

Voyager

class

Voyager

Combat Start: Your Tanks gain a Shield for 15 seconds. Your other allies gain Damage Amp.

Voyagers gain double.

(2) 175 Shield; 9%

2

Combat Start: Your Tanks gain a Shield for 15 seconds. Your other allies gain Damage Amp.

Voyagers gain double.

(2) 175 Shield; 9%

3

Combat Start: Your Tanks gain a Shield for 15 seconds. Your other allies gain Damage Amp.

Voyagers gain double.

(2) 250 Shield; 15%

4

Combat Start: Your Tanks gain a Shield for 15 seconds. Your other allies gain Damage Amp.

Voyagers gain double.

(2) 350 Shield; 18%

5

Combat Start: Your Tanks gain a Shield for 15 seconds. Your other allies gain Damage Amp.

Voyagers gain double.

(2) 500 Shield; 22%

6

Combat Start: Your Tanks gain a Shield for 15 seconds. Your other allies gain Damage Amp.

Voyagers gain double.

(2) 700 Shield; 27%

Popular Team Comps

Slap & Zap

Slap & Zap

S Tier
Nami
MorellonomiconSpear of ShojinVoid Staff
Nami
Illaoi
CrownguardWarmog's ArmorProtector's Vow
Illaoi
Viktor
Archangel's StaffJeweled Gauntlet
Viktor
Rhaast
Rhaast
Mordekaiser
Mordekaiser
Meepsie
Meepsie
Pyke
Pyke
Lissandra
Lissandra
The Big Bang

The Big Bang

A Tier
Sona
Sona
Rammus
Spirit VisageSunfire CapeSteadfast Heart
Rammus
Karma
Nashor's ToothVoid StaffJeweled Gauntlet
Karma
Pyke
Thief's Gloves
Pyke
Meepsie
Hand Of JusticeEdge of NightJeweled Gauntlet
Meepsie
Lissandra
Lissandra
Poppy
Poppy
Contract Killer

Contract Killer

A Tier
Sona
Void StaffMorellonomiconArchangel's Staff
Sona
Karma
Karma
Master Yi
Master Yi
Tahm Kench
Tahm Kench
Pyke
Hand Of JusticeInfinity Edge
Pyke
Meepsie
Thief's Gloves
Meepsie
Gragas
Spirit VisageSteadfast HeartEvenshroud
Gragas
Lissandra
Lissandra
Shepherd Replicator

Shepherd Replicator

S Tier
Nami
Void StaffJeweled GauntletSpear of Shojin
Nami
Illaoi
Spirit VisageGargoyle StoneplateWarmog's Armor
Illaoi
Viktor
Archangel's StaffJeweled Gauntlet
Viktor
Rhaast
Rhaast
Pyke
Pyke
Meepsie
Edge of NightJeweled GauntletHand Of Justice
Meepsie
Mordekaiser
Mordekaiser
Lissandra
Lissandra