

A Two Tanky reroll guide built around double Ornn and double Samira, covering conditions, board, items, positioning, augments, and tempo.
This comp starts from Two Tanky on 2-1 or 3-2, then rerolls for 3-star Ornn and 3-star Samira. Double Ornn gives a very durable frontline, while double Samira helps trigger each other's passive.
What to remember
- check_circleThe best signal is Two Tanky on 2-1. If it appears on 3-2, only commit with good items and economy.
- check_circleFinish Samira items first, then Ornn tank items, then add Last Whisper or Red Buff on Xayah or the second Samira.
- check_circlePosition around Stargazer hexes, keeping the main carry, main tank, and utility item holder on the same side.
Core positioning
Frontline anchor / Primary carry / Physical damage / Magic damage / Backup carry
Playable Conditions
Two TankygoldPlay when you get Two Tanky on 2-1. If it only appears on 3-2, commit only when your items and economy are already strong.
Be careful with Ekko divinity because too many players may play Space Groove, making 3-star Ornn harder to hit. Avoid the line when the Stargazer hexes are unusable.
Standard Board
The standard board uses Jax, two Ornns, two Samiras, Nunu, Xayah, and Blitzcrank. The key traits are Space Groove, Stargazer, Vanguard, Sniper, and Bastion.
At level 7 you usually skip Blitzcrank and build around double Ornn plus double Samira. If the 4-costs are missing, use Jax, Gnar, double Ornn, and double Samira as the temporary shell. If Blitzcrank is missing, a second Nunu is better than Nasus.
With extra population, add a second Nunu or Blitzcrank. A Stargazer Emblem can sit on a utility unit.
Items
Main carry Samira wants Infinity Edge, Spear of Shojin, and Deathblade. Radiant versions and strong artifacts can replace the third damage item.
Main tank Ornn wants Gargoyle Stoneplate, Warmog's Armor, and Spirit Visage. Other pure tank items such as Bramble Vest, Dragon's Claw, Sunfire Cape, Crownguard, or Protector's Vow are fine.
Secondary carry Xayah or the second Samira can hold Last Whisper, Red Buff, and extra AD items. Utility items can also sit on Xayah, the smaller Samira, or the smaller Ornn.
Item Notes
The item priority is Samira first, Ornn second, then utility items. Xayah is the best utility holder because she helps the main carry break through frontline units faster.
Samira is a spell-based carry and Space Groove gives attack speed, so Infinity Edge and Shojin are core. Deathblade is the best third item, but other AD options or recommended artifacts can replace it.
Ornn should build pure tank. Thief's Gloves is awkward because his passive will not upgrade radiant items. Extra items can go to Nunu for Iceblast Armor so he starts the fight with stronger crowd control.
Comp Logic
The comp works like older double-carry reroll boards: two Samiras can help trigger each other's passive.
With Two Tanky, both Ornns independently gain equipment, so the frontline becomes extremely durable. Nunu's large knock-up then gives Samira enough space to deal damage and reach backline units.
Positioning
Because the board plays Stargazer, position around the Stargazer hexes. The key is to keep the main carry, main tank, and utility item holder on the same side.
Recommended Augments
Two Tankygold
Patience is a Virtuesilver
Twin Guardianssilver
Restart Missionsilver
Exclusive Customizationgold
Crash Test Dummiesgold
Care Packagegold
Heroic Grab Bag++gold
Soul Awakeningprismatic
Sword Overflowprismatic
New Recruitprismatic
Prismatic TicketprismaticTwo Tanky is mandatory. After that, add one economy augment to finish the board, then take combat power for cap. If you are far from your upgrades, another economy augment is fine. New Recruit is also strong because the extra unit can benefit from Two Tanky.
- Two Tanky, Patience Is a Virtue, Twin Guardians, Restart Mission, Exclusive Customization, Crash Test Dummies, Care Package, Heroic Grab Bag++, Soul Awakening, Sword Overflow, New Recruit, and Prismatic Ticket.
Divinity Choice
Varus and Kayle are the best primary choices. Ahri and Yasuo are next, and high-quality Evelynn can also be playable.
Game Plan
If neutral rounds drop Samira, use her immediately. Otherwise, let Ezreal hold Samira items and play 2 Timebreaker while adding traits.
Level to 7 around 3-5 and roll for the base board. Then slow roll with interest until both key units are 3-star, before going level 8 for the standard board.














